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HOW MISOGYNY IN GAMER CULTURE HURTS ALL OF US

By Britt Hayes

One of the biggest issues in the news this week has been the ongoing rampant misogyny and outright terrorism in gamer culture, specifically the attacks on Depression Quest developer Zoe Quinn and feminist media commentator Anita Sarkeesian — both of whom have suffered exceedingly personal attacks and threats on their lives (including the horrible one in the graphic above, which was sent to Sarkeesian via Twitter). The former for merely talking sexual agency as an independent, adult woman, and the latter for criticizing the industry’s treatment of women in its games. What do these issues have to do with the rest of geek culture? Well …. everything. Misogyny in gamer culture is a symptom of a larger, systemic issue. And something needs to be done about it. Now.

I am not steeped in gamer culture, but I can tell you that what I’ve learned over the last week about the treatment of Anita Sarkeesian and Zoe Quinn has horrified me (you can read a great primer here from Andrew Todd at Badass Digest). This isn’t casual sexism — these are women who are being tormented and terrorized because they are women. And the men who are responsible for crusading against them are fighting against people they’ve labeled “Social Justice Warriors” — a derogatory term they’ve coined to insinuate that anyone who supports social justice and equality is limiting them and holding them down. These are men who were born with every right handed to them; the only struggle is the one they’re imposing upon themselves by fighting to repress women.

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gaming comics misogyny anita sarkeesian zoe quinn gamtergate
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